Syx (Megamind) Blue

Timeline

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Childhood (0-14)

  • World destroyed and sent to earth
  • Raised in the prison by warden
  • Warden feared the gov who always snooped
  • At 10 Blue was sent to school with Wayne
  • After school failed, Blue was homeschooled
  • Growing increasingly rebellious Blue ran away often
  • When he did, he always got into legal trouble
  • Crime included shoplifting, minor theft, and hacking

Teen Years (15-18)

  • 15 physical/sexual abuse by a guard 
  • Ran away for good and lived on the street
  • Began developing Megamind persona
  • Gained help of Uncles no longer in prison
  • The Blues started to form as loyal family around Megamind
  • Minor spats with Metro Dude
  • 17 he gets taken by gov and tested
  • Warden assures freedom but Syx increases paranoia
  • Increased criminal activity
  • Property destruction, grand theft, vandalism

Super Villain (19-36)

  • First grand confrontation with Metro Man
  • The Game began and rules slowly set up
  • Miss Ritchi’s first kidnapping
  • The Game remains fairly the same
  • Escape, building, kidnapping, confrontation, banter, defeat
  • Syx buts up against the Doom Syndicate
  • In the background, Syx continues the Blues
  • This is done to make the places his family lives better
  • Happily it also increases stability for the city
  • Friendly rivals with Emmalyn Douglas of the D.S.

Multiverse Time Split from Movie canon

  • World shift causes Syx to lose a lot of his Uncles
  • Tentatively starts dating Wayne
  • Meets and falls in love with the shifter wolf Anna
  • Has a love/hate thing with Emma D.
  • Starts dating Harrison
  • Syx and Wayne break up
  • The Game is put on hold indefinitely
  • Asks Anna to be his Evil Queen
  • Restarts the Game with try-outs with Girly and Metz
  • tba